Samples

The sample project contains a very simple demo. It starts detection on startup, and displays detection result in text. It also shows camera permission granting, stops/restarts detection when app pauses/resumes

Start detection on app startup/resume

// This is called on application start/restart
@Override
protected void onStart() {
    super.onStart();

    // check camera permission
    String[] permissions = new String[]{ "android.permission.CAMERA" };
    if (checkSelfPermission(permissions[0]) != PackageManager.PERMISSION_GRANTED) {
        requestPermissions(permissions, 0);
        return;
    }

    // start detection
    start();
}

// permission check callback
@Override
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
    if (grantResults.length > 0 && grantResults[0] == PackageManager.PERMISSION_GRANTED) {
        // only start detection if camera permission is granted
        start();
    } else {
        textView.setText("Camera permission is required");
    }
}

// actual function to start detection
private void start() {
    // start detection with default option
    GestureFailure result = GestureInterface.Start(null);
    if (result != GestureFailure.None) {
        // check start error
        textView.setText("Start Detection Failed: " + result.toString());
        return;
    }
    textView.setText("Start Detection Success");
    // start repeated runnable to fetch results
    timerHandler.postDelayed(timerRunnable, 0);
}

Stop Detection on App Stop/Pause

@Override
protected void onStop() {
    super.onStop();
    // stop runnable
    timerHandler.removeCallbacks(timerRunnable);
    // stop detection when activity becomes invisible
    GestureInterface.Stop();
}

Fetching and Using Detection Results

Handler timerHandler = new Handler();
// this runnable is invoked every 30 ms to check new results.
Runnable timerRunnable = new Runnable() {
    @Override
    public void run() {
        // update result and get frame index
        GestureInterface.UpdateResult();
        int index = GestureInterface.GetFrameIndex();

        Formatter f = new Formatter();
        f.format("Frame Index: %d\n", index);
        if (index >= 0) {
            // index >= 0 means detection is up and running
            GestureResult left = GestureInterface.GetLeft();
            // left.valid is true if left hand exists. gesture and point is only meaningful in such case
            if (left.valid)
                f.format("Left: %-8s\t%s\n", left.gesture, left.point);
            else
                f.format("Left: None\n");
            GestureResult right = GestureInterface.GetRight();
            if (right.valid)
                f.format("Right: %-8s\t%s\n", right.gesture, right.point);
            else
                f.format("Right: None\n");
        }
        textView.setText(f.toString());

        // if index < 0, detection is not running (or stopped due to error), so we don't need to run this runnable
        if (index >= 0)
            timerHandler.postDelayed(this, 30);
    }
};