Sample 3—Dynamic Mesh

../_images/figure7_depth_collider_sample3.png

Features

Feature

Description

Depth Mesh

Builds mesh based on depth data and updates every frame

Components

../_images/figure8_components_sample3.png

GameObject

Components

Description

Sample3_DynamicMesh

Sample3_DynamicMesh

Handles controller inputs for toggling depth collider & generating throwable objects

ViveSR_Experience_DynamicMesh

Contains functions for toggling depth collider