Level 3—Dynamic Mesh¶
Features¶
Feature |
Description |
---|---|
Depth Mesh |
Builds mesh based on depth data and updates every frame |
Actors and Blueprints¶
Actor/Pawn |
Blueprint |
Description |
---|---|---|
ViveMotionController_DynamicMesh |
ViveMotionController_DynamicMesh |
Handles controller inputs for toggling depth collider & generating throwable objects |