Level 3—Dynamic Mesh

../_images/figure9_level3_dynamic_mesh.png

Features

Feature

Description

Depth Mesh

Builds mesh based on depth data and updates every frame

Actors and Blueprints

../_images/figure10_actors_and_blueprints_level3.jpg

Actor/Pawn

Blueprint

Description

ViveMotionController_DynamicMesh

ViveMotionController_DynamicMesh

Handles controller inputs for toggling depth collider & generating throwable objects