Level 4—Static Mesh¶
Compatibility¶
AMD graphics cards are not compatible with SRWorks’ 3D Reconstruction module, a requirement of this level.
Features¶
Feature |
Description |
---|---|
Static Mesh |
Pre-scanned mesh that is built based on depth data taken from multiple frames |
Actors and Blueprints¶
Actor/Pawn |
Blueprint |
Description |
---|---|---|
ViveMotionController_StaticMesh |
ViveMotionController_StaticMesh |
Handles controller inputs for showing or hiding mesh and for generating throwable objects |
MeshLoader |
MeshLoader |
Contains functions for loading mesh |
MeshLoader_Collider |
MeshLoader |
Contains functions for loading collider |
MemoryFullPanel |
BP_MemoryFullPanel |
An control panel that allows the player to choose whether to save or abort the captured data when the data is too heavy for the GPU |
Controller Input¶
Input |
Description |
---|---|
Touchpad Up |
Start scanning |
Touchpad Down |
Load saved mesh data from the local disc |
Touchpad Left |
Stop scanning |
Touchpad Right |
Stop scanning |