Pass-through 4K Module¶
In this page will introduce the API and data you can use from See-through 4K module. This module will only support VIVE Cosmos.
Pass-through 4K module API¶
-
int
ViveSR::SRWork::PassThrough4K
::
GetPassThrough4KData
(PassThrough4KData *data)¶ Gets the PassThrough4KData from SRWorks engine.
- Return
Indicates the resulting ViveSR::Error status of this method.
- Parameters
[out] data
: ViveSR::SRWork::PassThrough4K::PassThrough4KData
-
int
ViveSR::SRWork::PassThrough4K
::
Get4KCameraParams
(double *camera_params)¶ Get the camera parameters from SRWorks engine.
- Return
Indicates the resulting ViveSR::Error status of this method.
- Parameters
[out] camera_params
: The camera parameter array. The array of ViveSR::SRWork::PassThrough4K::CAMERA_Param
-
int
ViveSR::SRWork::PassThrough4K
::
GetPassThroug4KParameterBool
(int parameter_name, bool *param_value)¶ Get the Pass through 4K parameter boolean from module.
- Return
Indicates the resulting ViveSR::Error status of this method.
- Parameters
[in] parameter_name
: ViveSR::SRWork::PassThrough4K::Param[out] param_value
: The parameter output value pointer.
-
int
ViveSR::SRWork::PassThrough4K
::
GetPassThroug4KParameterInt
(int parameter_name, int *param_value)¶ Get the Pass through 4K parameter integer from module.
- Return
Indicates the resulting ViveSR::Error status of this method.
- Parameters
[in] parameter_name
: ViveSR::SRWork::PassThrough4K::Param[out] param_value
: The parameter output value pointer.
-
int
ViveSR::SRWork::PassThrough4K
::
GetPassThroug4KParameterFloat
(int parameter_name, float *param_value)¶ Get the Pass through 4K parameter float from module.
- Return
Indicates the resulting ViveSR::Error status of this method.
- Parameters
[in] parameter_name
: ViveSR::SRWork::PassThrough4K::Param[out] param_value
: The parameter output value pointer.
-
int
ViveSR::SRWork::PassThrough4K
::
GetPassThroug4KParameterDouble
(int parameter_name, double *param_value)¶ Get the Pass through 4K parameter double from module.
- Return
Indicates the resulting ViveSR::Error status of this method.
- Parameters
[in] parameter_name
: ViveSR::SRWork::PassThrough4K::Param[out] param_value
: The parameter output value pointer.
-
int
ViveSR::SRWork::PassThrough4K
::
SetPassThrough4KMaxFps
(int max_fps)¶ Set the Pass through 4K maximum update interval of SRWorks engine.
- Return
Indicates the resulting ViveSR::Error status of this method.
- Parameters
[in] max_fps
: The maximum fps want to set.
Pass-through 4K module data type¶
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struct
PassThrough4KData
¶ Public Members
-
char *
distorted_4k_frame_left
¶
-
char *
distorted_4k_frame_right
¶
-
char *
undistorted_4k_frame_left
¶
-
char *
undistorted_4k_frame_right
¶
-
unsigned int
output4k_frameSeq
¶
-
unsigned int
output4k_timeStp
¶
-
float *
output4k_pose_left
¶
-
float *
output4k_pose_right
¶
-
int
output4k_lux_left
¶
-
int
output4k_lux_right
¶
-
int
output4k_color_temperature_left
¶
-
int
output4k_color_temperature_right
¶
-
char *
camera4k_params
¶
-
unsigned int
d3d11_texture2d_buffer_index
¶
-
char *
Pass-through 4K module enums type¶
-
enum
ViveSR::PassThrough4K
::
Param
¶ An enum type for pass through 4K parameters.
Values:
-
OUTPUT_DISTORTED_4K_WIDTH
= 0¶
-
OUTPUT_DISTORTED_4K_HEIGHT
¶
-
OUTPUT_DISTORTED_4K_CHANNEL
¶
-
OUTPUT_UNDISTORTED_4K_WIDTH
¶
-
OUTPUT_UNDISTORTED_4K_HEIGHT
¶
-
OUTPUT_UNDISTORTED_4K_CHANNEL
¶
-
OUTPUT_4K_OFFSET_HEAD_TO_CAMERA
¶
-
CAMERA_4K_PARAMETERS
¶
-
OFFSET_HEAD_TO_4K_CAMERA_x0
¶
-
OFFSET_HEAD_TO_4K_CAMERA_y0
¶
-
OFFSET_HEAD_TO_4K_CAMERA_z0
¶
-
OFFSET_HEAD_TO_4K_CAMERA_x1
¶
-
OFFSET_HEAD_TO_4K_CAMERA_y1
¶
-
OFFSET_HEAD_TO_4K_CAMERA_z1
¶
-
OUTPUT_4K_READY
¶
-
D3D11_SHARED_HANDLE_4K_UNDISTORTED_LEFT
¶
-
D3D11_SHARED_HANDLE_4K_UNDISTORTED_RIGHT
¶
-
-
enum
ViveSR::PassThrough4K
::
CAMERA_Param
¶ An enum type for camera parameters.
Values:
-
CAMERA_4K_FCX_0
= 0¶
-
CAMERA_4K_FCX_1
¶
-
CAMERA_4K_FCY_0
¶
-
CAMERA_4K_FCY_1
¶
-
CAMERA_4K_FLEN_0
¶
-
CAMERA_4K_FLEN_1
¶
-
CAMERA_4K_ROTATION_0
¶
-
CAMERA_4K_ROTATION_1
¶
-
CAMERA_4K_ROTATION_2
¶
-
CAMERA_4K_ROTATION_3
¶
-
CAMERA_4K_ROTATION_4
¶
-
CAMERA_4K_ROTATION_5
¶
-
CAMERA_4K_ROTATION_6
¶
-
CAMERA_4K_ROTATION_7
¶
-
CAMERA_4K_ROTATION_8
¶
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CAMERA_4K_TRANSLATION_0
¶
-
CAMERA_4K_TRANSLATION_1
¶
-
CAMERA_4K_TRANSLATION_2
¶
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UNDISTORTION_4K_CENTER_CX_L
¶
-
UNDISTORTION_4K_CENTER_CY_L
¶
-
UNDISTORTION_4K_CENTER_CX_R
¶
-
UNDISTORTION_4K_CENTER_CY_R
¶
-
CAMERA_4K_PARAMS_MAX
¶
-
-
enum
ViveSR::PassThrough4K
::
InitType
¶ An enum type for VR initial type.
Values:
-
SCENE
= 1¶
-
BACKGROUND
= 3¶
-
-
enum
ViveSR::PassThrough4K
::
OutputMask
¶ An enum type for pass through 4K output data structure.
Values:
-
DISTORTED_4K_FRAME_LEFT
= 0¶
-
DISTORTED_4K_FRAME_RIGHT
= 1¶
-
UNDISTORTED_4K_FRAME_LEFT
= 2¶
-
UNDISTORTED_4K_FRAME_RIGHT
= 3¶
-
OUTPUT4K_FRAME_SEQ
= 4¶
-
OUTPUT4K_TIME_STP
= 5¶
-
OUTPUT4K_POSE_LEFT
= 6¶
-
OUTPUT4K_POSE_RIGHT
= 7¶
-
OUTPUT4K_LUX_LEFT
= 8¶
-
OUTPUT4K_LUX_RIGHT
= 9¶
-
OUTPUT4K_COLOR_TEMPERATURE_LEFT
= 10¶
-
OUTPUT4K_COLOR_TEMPERATURE_RIGHT
= 11¶
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OUTPUT4K_CAMERA_PARAMS
= 12¶
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D3D11_TEXTURE2D_SHARED_HANDLE_LEFT
= 13¶
-
D3D11_TEXTURE2D_SHARED_HANDLE_RIGHT
= 14¶
-
D3D11_TEXTURE2D_BUFFER_INDEX
= 15¶
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MAX
¶
-