Packaging Project¶
After a project is packaged, the .dll files in all of the plugins you use must be manually moved to the built project’s Binaries folder. In our case, after the package is exported, move the following .dll files from (Project Name)/Plugins/SRWorks/Binaries/Win64/ to (Project Name)/Binaries/Win64/:
ViveSRWorks_Client.dll
SRWorks_Client_API.dll
SRWorks_Log.dll
UE4Editor-SRWorks.dll
ViveSR_CommunicationRules.dll