v0.9.2, 2020/05/20

v0.9.2 includes following changes since v0.9.1 (important ones are highlighted):

  1. Update deep learning models for all platform. Improved accuracy while maintaining same latency.
  2. Added confidence in hand result, confidence is lower if hand is near border of camera FOV.
  3. Added pinch level in hand result, higher value means hand is more likely pinching (thumb & index finger).
  4. Added support for Cosmos XR faceplate.
  5. Reworked algorithm to reduce jitterness.

Plugin related changes are listed below.

Unity Plugin

  1. Added a cartoon hand model. SDK now provides two hand models: cartoon and robot hands.
  2. Complete rewrite of model script with closer result with skeleton. It now supports auto-rig for hand models. Requirements of custom model is relaxed with new script.
  3. Confidence is displayed as alpha value of skeleton and models.
  4. Add input module using hand, with new demo app for UI interaction using pinch.
  5. Add option to auto restart on detection error.
  6. Experimental support for WaveVR Hand API (requires WaveVR 3.1.94 or newer).

Unreal Plugin

  1. Added a cartoon hand model. SDK now provides two hand models: cartoon and robot hands.
  2. Complete rewrite of model script with closer result with skeleton. Requirements of custom model is relaxed with new script.
  3. Confidence is displayed as alpha value of skeleton and models.