v1.0.0, 2021/07/29¶
v1.0.0 includes following changes since v0.10.0 (important ones are highlighted):
- Update deep learning models for all platforms with improved accuracy.
- Reworked deep learning models for improved skeleton detection speed.
- Add support for Vive Pro 2.
- Reworked smoothing to make 3d result more stable and responsive.
- Filter out some 3d results when model confidence is low.
- 2D and 3D point modes are deprecated. Only skeleton mode will be supported in future.
- Detection is now paused when HMD is took off for PC HMDs. This uses proximity sensor on device.
- Fix bug that hand detection stopped and never restarted when Cosmos enters sleep mode.
- Add compiler warnings for deprecated fields.
Plugin related changes are listed below.
Unity Plugin¶
- Add support for WaveXR 4.0 (only for Vive Focus 3). See WaveVR Compatibility for details.
- Detection is now asynchronously started to avoid blocking VR main thread.
- Add support for ARCore 1.6.0 or newer, supporting both ARFoundation and ARCore SDK.
- Add new sample scene for ARCore.
Unreal Plugin¶
- Add support for WaveVR 4.0 (only for Vive Focus 3). See WaveVR Compatibility for details.
- Add support for ARCore, requires Unreal 4.22 or newer.
- Add new sample scene for ARCore.
C/C++ Plugin¶
- Add support for ARCore 1.6.0 or newer.