How Do I Put Controllers Into a Scene

Introduction

VIVE Wave™ uses WaveVR_ControllerLoader to add controllers into a scene.

_images/q_and_a_how_to_put_two_controllers_in_scene_01.png

Note

  • There must be a WaveVR prefab in scene.
  1. Do one of the following actions:
  • To add one ontroller into the scene, please drag the ControllerLoader prefab into the scene.
_images/q_and_a_how_to_put_two_controllers_in_scene_02.png _images/q_and_a_how_to_put_two_controllers_in_scene_03.png
  • To add two controllers into the scene, please drag the ControllerLoader prefab twice into the scene.
_images/q_and_a_how_to_put_two_controllers_in_scene_04.png
  1. Set the first controller, ControllerLoader, as the dominant controller by selecting Dominant in Type.
_images/q_and_a_how_to_put_two_controllers_in_scene_05.png
  1. Rename the controller for easy identification. For example, Controller_D.
_images/q_and_a_how_to_put_two_controllers_in_scene_06.png
  1. Set the second controller, ControllerLoader (1), as the non-dominant controller by selecting Non_Dominant in Type.
_images/q_and_a_how_to_put_two_controllers_in_scene_07.png
  1. Rename the second controller for easy identification. For example, Controller_N.
_images/q_and_a_how_to_put_two_controllers_in_scene_08.png

After launching the scene in the Android™ device and connecting the controller(s), the controller(s) will be shown in the scene.

Note

  • If there is only one controller connected, only the connected controller will be shown in the scene.