Compatibility Guide

Contents

Compatibility Checker

The compatibility checker could help developer to know API deprecated or not.

  • The warning information will be shown in build time if the APIs are used anywhere in the source file.
  • [Compile/Build/Package]This picture will show while packaging the android apk. Unreal plugin warning message.
../_images/CompatibilityCheckerUnreal.PNG

Controller

Using Controller Model instead of hardcoding model programmatically, if you would like to show device default controller.

  • Controller Model could help developer doesn’t need to redesign the controller model to support in the Wave compatibility devices.
  • WaveVR will initialize the proper model when a different controller device is used if the controller model is available.

Using Controller Buttons programmatically.

  • Controller Buttons could help developer to access the controller button events in Wave compatibility devices.
  • Without Controller Buttons, you will not access the controller button events.(Press, Touch and Axis values of the touch point on the button, etc.)

Interaction Mode

Unreal Plugin provide hand mode automatically switch without much effort if the device supports hand tracking feature.

  • Unreal Plugin Interaction provides hand mode automatically switch by current system interaction mode to get good compatibility with system.
  • Such as launcher and quick menu used hand mode could help developer to know interaction mode to swith hand and controller mode by content design to get good user experience.

Customized play area boundary

Vive Wave SDK 4.0.0 supports the customized play area boundary in Wave compatibility devices.

  • Vive Wave supports customized boundary area if devices have this feature. Therefore, recommend to use SDK 4.0.0 for content development to make sure UX experience when running on devices which support customized boundary area. If content bases on Wave SDK 3.2.0, it still uses default play area boundary.

Camera

  • Due to the privacy concern by product design, developer may not get camera image successfully in some devices.
  • Vive Wave SDK 4.1.0 supports limited access on camera API.
  • If developer would like use camera image please feel free to contact us for further technical support.

Hand

Using Hand model instead of hardcoding model programmatically, if you would like to show device default hand.

  • Hand model could help developer to make sure the hand model is always update-to-date automatically in the Wave compatibility devices.

Deprecated notice

Checkup the deprecated API/Component.

  • Checkup if the API/Component will be deprecate could help developer to make sure all required functions workable in the Wave compability devices.
  • Use the depreated API/Component may cause application with excepiton in build time or run time.

[Compile/Build/Package]This picture will show while packaging the android apk.

../_images/unreal_deprecates.PNG

[Using]This picture will show while editing blueprint logic in the blueprint window.

../_images/unreal_deprecateUsing.PNG