WVR Controller ModelΒΆ

In VIVE Wave™, a method is provided to get the model and emitter (direction and ray origin) of the currently connected controller.

To render the model of the currently connected controller in an app, use WVR_GetCurrentControllerModel to get the controller model and then input the model into the graphics card. Remember to call WVR_ReleaseControllerModel to release the model after it has been inputted into the graphics card.

The emitter transformation can be retrieved via WVR_GetCurrentControllerEmitter and can then be applied to the model. It avoids displaying the wrong model when changing to another controller device service.

For more information, go to How to Use Controller Model.

#include <wvr/wvr_ctrller_render_model.h>