WVR_GetMaxFrameLayerCount

WVR_EXPORT uint32_t WVR_GetMaxFrameLayerCount()

Get the maximum number of multiple texture layers supported.

This function must be called after WVR_RenderInit.

Version
API Level 6
Return Value
  • uint32_t: Maximum number (including the content layer) of multiple texture layers supported. Return 1 if the device does not support multiple texture layers.

How to use

Here is an example for the function:

#include <wvr/wvr_render.h>

uint32_t maxSupportCount;
maxSupportCount = WVR_GetMaxFrameLayerCount();