WVR RenderΒΆ
Interfaces of the render runtime. For more details, refer to Render runtime tutorial.
#include <wvr/wvr_render.h>
- WVR_RenderInit
- WVR_RenderMask
- WVR_GetRenderProps
- WVR_SubmitFrame
- WVR_ObtainTextureQueue
- WVR_GetTextureQueueLength
- WVR_GetAvailableTextureIndex
- WVR_GetTexture
- WVR_ReleaseTextureQueue
- WVR_RequestScreenshot
- WVR_StartRenderer
- WVR_IsRendererRendering
- WVR_IsRenderFoveationSupport
- WVR_IsRenderFoveationDefaultOn
- WVR_IsRenderFoveationEnabled
- WVR_RenderFoveation
- WVR_RenderFoveationMode
- WVR_SetFoveationConfig
- WVR_GetFoveationDefaultConfig
- WVR_PreRenderEye
- WVR_EnableTimeWarpStabilizedMode
- WVR_GetMaxFrameLayerCount
- WVR_SubmitFrameLayers
- WVR_GetPredictedDisplayTime
- WVR_SetAMCMode
- WVR_SetFrameSharpnessEnhancementLevel
- WVR_SetFrameRate
- WVR_GetFrameRate
- WVR_GetAvailableFrameRates